vendor: update all dependencies

This commit is contained in:
Nick Craig-Wood
2019-08-26 18:00:17 +01:00
parent d1a39dcc4b
commit af192d2507
232 changed files with 15743 additions and 1709 deletions
+84 -59
View File
@@ -12,6 +12,22 @@ import (
"net/http"
"sync"
"time"
gax "github.com/googleapis/gax-go/v2"
)
// Backoff is an interface around gax.Backoff's Pause method, allowing tests to provide their
// own implementation.
type Backoff interface {
Pause() time.Duration
}
// These are declared as global variables so that tests can overwrite them.
var (
retryDeadline = 32 * time.Second
backoff = func() Backoff {
return &gax.Backoff{Initial: 100 * time.Millisecond}
}
)
const (
@@ -39,9 +55,6 @@ type ResumableUpload struct {
// Callback is an optional function that will be periodically called with the cumulative number of bytes uploaded.
Callback func(int64)
// If not specified, a default exponential backoff strategy will be used.
Backoff BackoffStrategy
}
// Progress returns the number of bytes uploaded at this point.
@@ -138,15 +151,6 @@ func (rx *ResumableUpload) transferChunk(ctx context.Context) (*http.Response, e
return res, nil
}
func contextDone(ctx context.Context) bool {
select {
case <-ctx.Done():
return true
default:
return false
}
}
// Upload starts the process of a resumable upload with a cancellable context.
// It retries using the provided back off strategy until cancelled or the
// strategy indicates to stop retrying.
@@ -156,61 +160,82 @@ func contextDone(ctx context.Context) bool {
// rx is private to the auto-generated API code.
// Exactly one of resp or err will be nil. If resp is non-nil, the caller must call resp.Body.Close.
func (rx *ResumableUpload) Upload(ctx context.Context) (resp *http.Response, err error) {
var pause time.Duration
backoff := rx.Backoff
if backoff == nil {
backoff = DefaultBackoffStrategy()
var shouldRetry = func(status int, err error) bool {
if 500 <= status && status <= 599 {
return true
}
if status == statusTooManyRequests {
return true
}
if err == io.ErrUnexpectedEOF {
return true
}
if err, ok := err.(interface{ Temporary() bool }); ok {
return err.Temporary()
}
return false
}
for {
// Ensure that we return in the case of cancelled context, even if pause is 0.
if contextDone(ctx) {
return nil, ctx.Err()
}
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-time.After(pause):
}
resp, err = rx.transferChunk(ctx)
var status int
if resp != nil {
status = resp.StatusCode
}
// Check if we should retry the request.
if shouldRetry(status, err) {
var retry bool
pause, retry = backoff.Pause()
if retry {
if resp != nil && resp.Body != nil {
resp.Body.Close()
}
continue
}
}
// If the chunk was uploaded successfully, but there's still
// more to go, upload the next chunk without any delay.
if statusResumeIncomplete(resp) {
pause = 0
backoff.Reset()
resp.Body.Close()
continue
}
// It's possible for err and resp to both be non-nil here, but we expose a simpler
// contract to our callers: exactly one of resp and err will be non-nil. This means
// that any response body must be closed here before returning a non-nil error.
// There are a couple of cases where it's possible for err and resp to both
// be non-nil. However, we expose a simpler contract to our callers: exactly
// one of resp and err will be non-nil. This means that any response body
// must be closed here before returning a non-nil error.
var prepareReturn = func(resp *http.Response, err error) (*http.Response, error) {
if err != nil {
if resp != nil && resp.Body != nil {
resp.Body.Close()
}
return nil, err
}
return resp, nil
}
// Send all chunks.
for {
var pause time.Duration
// Each chunk gets its own initialized-at-zero retry.
bo := backoff()
quitAfter := time.After(retryDeadline)
// Retry loop for a single chunk.
for {
select {
case <-ctx.Done():
if err == nil {
err = ctx.Err()
}
return prepareReturn(resp, err)
case <-time.After(pause):
case <-quitAfter:
return prepareReturn(resp, err)
}
resp, err = rx.transferChunk(ctx)
var status int
if resp != nil {
status = resp.StatusCode
}
// Check if we should retry the request.
if !shouldRetry(status, err) {
break
}
pause = bo.Pause()
if resp != nil && resp.Body != nil {
resp.Body.Close()
}
}
// If the chunk was uploaded successfully, but there's still
// more to go, upload the next chunk without any delay.
if statusResumeIncomplete(resp) {
resp.Body.Close()
continue
}
return prepareReturn(resp, err)
}
}