impuls/lib/python3.11/site-packages/cmd2/ansi.py

1107 lines
31 KiB
Python

# coding=utf-8
"""
Support for ANSI escape sequences which are used for things like applying style to text,
setting the window title, and asynchronous alerts.
"""
import functools
import re
from enum import (
Enum,
)
from typing import (
IO,
Any,
List,
Optional,
cast,
)
from wcwidth import ( # type: ignore[import]
wcswidth,
)
#######################################################
# Common ANSI escape sequence constants
#######################################################
ESC = '\x1b'
CSI = f'{ESC}['
OSC = f'{ESC}]'
BEL = '\a'
class AllowStyle(Enum):
"""Values for ``cmd2.ansi.allow_style``"""
ALWAYS = 'Always' # Always output ANSI style sequences
NEVER = 'Never' # Remove ANSI style sequences from all output
TERMINAL = 'Terminal' # Remove ANSI style sequences if the output is not going to the terminal
def __str__(self) -> str:
"""Return value instead of enum name for printing in cmd2's set command"""
return str(self.value)
def __repr__(self) -> str:
"""Return quoted value instead of enum description for printing in cmd2's set command"""
return repr(self.value)
# Controls when ANSI style sequences are allowed in output
allow_style = AllowStyle.TERMINAL
"""When using outside of a cmd2 app, set this variable to one of:
- ``AllowStyle.ALWAYS`` - always output ANSI style sequences
- ``AllowStyle.NEVER`` - remove ANSI style sequences from all output
- ``AllowStyle.TERMINAL`` - remove ANSI style sequences if the output is not going to the terminal
to control how ANSI style sequences are handled by ``style_aware_write()``.
``style_aware_write()`` is called by cmd2 methods like ``poutput()``, ``perror()``,
``pwarning()``, etc.
The default is ``AllowStyle.TERMINAL``.
"""
# Regular expression to match ANSI style sequence
ANSI_STYLE_RE = re.compile(fr'{ESC}\[[^m]*m')
# Matches standard foreground colors: CSI(30-37|90-97|39)m
STD_FG_RE = re.compile(fr'{ESC}\[(?:[39][0-7]|39)m')
# Matches standard background colors: CSI(40-47|100-107|49)m
STD_BG_RE = re.compile(fr'{ESC}\[(?:(?:4|10)[0-7]|49)m')
# Matches eight-bit foreground colors: CSI38;5;(0-255)m
EIGHT_BIT_FG_RE = re.compile(fr'{ESC}\[38;5;(?:1?[0-9]?[0-9]?|2[0-4][0-9]|25[0-5])m')
# Matches eight-bit background colors: CSI48;5;(0-255)m
EIGHT_BIT_BG_RE = re.compile(fr'{ESC}\[48;5;(?:1?[0-9]?[0-9]?|2[0-4][0-9]|25[0-5])m')
# Matches RGB foreground colors: CSI38;2;(0-255);(0-255);(0-255)m
RGB_FG_RE = re.compile(fr'{ESC}\[38;2(?:;(?:1?[0-9]?[0-9]?|2[0-4][0-9]|25[0-5])){{3}}m')
# Matches RGB background colors: CSI48;2;(0-255);(0-255);(0-255)m
RGB_BG_RE = re.compile(fr'{ESC}\[48;2(?:;(?:1?[0-9]?[0-9]?|2[0-4][0-9]|25[0-5])){{3}}m')
def strip_style(text: str) -> str:
"""
Strip ANSI style sequences from a string.
:param text: string which may contain ANSI style sequences
:return: the same string with any ANSI style sequences removed
"""
return ANSI_STYLE_RE.sub('', text)
def style_aware_wcswidth(text: str) -> int:
"""
Wrap wcswidth to make it compatible with strings that contain ANSI style sequences.
This is intended for single line strings. If text contains a newline, this
function will return -1. For multiline strings, call widest_line() instead.
:param text: the string being measured
:return: The width of the string when printed to the terminal if no errors occur.
If text contains characters with no absolute width (i.e. tabs),
then this function returns -1. Replace tabs with spaces before calling this.
"""
# Strip ANSI style sequences since they cause wcswidth to return -1
return cast(int, wcswidth(strip_style(text)))
def widest_line(text: str) -> int:
"""
Return the width of the widest line in a multiline string. This wraps style_aware_wcswidth()
so it handles ANSI style sequences and has the same restrictions on non-printable characters.
:param text: the string being measured
:return: The width of the string when printed to the terminal if no errors occur.
If text contains characters with no absolute width (i.e. tabs),
then this function returns -1. Replace tabs with spaces before calling this.
"""
if not text:
return 0
lines_widths = [style_aware_wcswidth(line) for line in text.splitlines()]
if -1 in lines_widths:
return -1
return max(lines_widths)
def style_aware_write(fileobj: IO[str], msg: str) -> None:
"""
Write a string to a fileobject and strip its ANSI style sequences if required by allow_style setting
:param fileobj: the file object being written to
:param msg: the string being written
"""
if allow_style == AllowStyle.NEVER or (allow_style == AllowStyle.TERMINAL and not fileobj.isatty()):
msg = strip_style(msg)
fileobj.write(msg)
####################################################################################
# Utility functions which create various ANSI sequences
####################################################################################
def set_title(title: str) -> str:
"""
Generate a string that, when printed, sets a terminal's window title.
:param title: new title for the window
:return: the set title string
"""
return f"{OSC}2;{title}{BEL}"
def clear_screen(clear_type: int = 2) -> str:
"""
Generate a string that, when printed, clears a terminal screen based on value of clear_type.
:param clear_type: integer which specifies how to clear the screen (Defaults to 2)
Possible values:
0 - clear from cursor to end of screen
1 - clear from cursor to beginning of the screen
2 - clear entire screen
3 - clear entire screen and delete all lines saved in the scrollback buffer
:return: the clear screen string
:raises: ValueError if clear_type is not a valid value
"""
if 0 <= clear_type <= 3:
return f"{CSI}{clear_type}J"
raise ValueError("clear_type must in an integer from 0 to 3")
def clear_line(clear_type: int = 2) -> str:
"""
Generate a string that, when printed, clears a line based on value of clear_type.
:param clear_type: integer which specifies how to clear the line (Defaults to 2)
Possible values:
0 - clear from cursor to the end of the line
1 - clear from cursor to beginning of the line
2 - clear entire line
:return: the clear line string
:raises: ValueError if clear_type is not a valid value
"""
if 0 <= clear_type <= 2:
return f"{CSI}{clear_type}K"
raise ValueError("clear_type must in an integer from 0 to 2")
####################################################################################
# Base classes which are not intended to be used directly
####################################################################################
class AnsiSequence:
"""Base class to create ANSI sequence strings"""
def __add__(self, other: Any) -> str:
"""
Support building an ANSI sequence string when self is the left operand
e.g. Fg.LIGHT_MAGENTA + "hello"
"""
return str(self) + str(other)
def __radd__(self, other: Any) -> str:
"""
Support building an ANSI sequence string when self is the right operand
e.g. "hello" + Fg.RESET
"""
return str(other) + str(self)
class FgColor(AnsiSequence):
"""Base class for ANSI Sequences which set foreground text color"""
pass
class BgColor(AnsiSequence):
"""Base class for ANSI Sequences which set background text color"""
pass
####################################################################################
# Implementations intended for direct use
####################################################################################
# noinspection PyPep8Naming
class Cursor:
"""Create ANSI sequences to alter the cursor position"""
@staticmethod
def UP(count: int = 1) -> str:
"""Move the cursor up a specified amount of lines (Defaults to 1)"""
return f"{CSI}{count}A"
@staticmethod
def DOWN(count: int = 1) -> str:
"""Move the cursor down a specified amount of lines (Defaults to 1)"""
return f"{CSI}{count}B"
@staticmethod
def FORWARD(count: int = 1) -> str:
"""Move the cursor forward a specified amount of lines (Defaults to 1)"""
return f"{CSI}{count}C"
@staticmethod
def BACK(count: int = 1) -> str:
"""Move the cursor back a specified amount of lines (Defaults to 1)"""
return f"{CSI}{count}D"
@staticmethod
def SET_POS(x: int, y: int) -> str:
"""Set the cursor position to coordinates which are 1-based"""
return f"{CSI}{y};{x}H"
class TextStyle(AnsiSequence, Enum):
"""Create text style ANSI sequences"""
# Resets all styles and colors of text
RESET_ALL = 0
ALT_RESET_ALL = ''
INTENSITY_BOLD = 1
INTENSITY_DIM = 2
INTENSITY_NORMAL = 22
ITALIC_ENABLE = 3
ITALIC_DISABLE = 23
OVERLINE_ENABLE = 53
OVERLINE_DISABLE = 55
STRIKETHROUGH_ENABLE = 9
STRIKETHROUGH_DISABLE = 29
UNDERLINE_ENABLE = 4
UNDERLINE_DISABLE = 24
def __str__(self) -> str:
"""
Return ANSI text style sequence instead of enum name
This is helpful when using a TextStyle in an f-string or format() call
e.g. my_str = f"{TextStyle.UNDERLINE_ENABLE}hello{TextStyle.UNDERLINE_DISABLE}"
"""
return f"{CSI}{self.value}m"
class Fg(FgColor, Enum):
"""
Create ANSI sequences for the 16 standard terminal foreground text colors.
A terminal's color settings affect how these colors appear.
To reset any foreground color, use Fg.RESET.
"""
BLACK = 30
RED = 31
GREEN = 32
YELLOW = 33
BLUE = 34
MAGENTA = 35
CYAN = 36
LIGHT_GRAY = 37
DARK_GRAY = 90
LIGHT_RED = 91
LIGHT_GREEN = 92
LIGHT_YELLOW = 93
LIGHT_BLUE = 94
LIGHT_MAGENTA = 95
LIGHT_CYAN = 96
WHITE = 97
RESET = 39
def __str__(self) -> str:
"""
Return ANSI color sequence instead of enum name
This is helpful when using an Fg in an f-string or format() call
e.g. my_str = f"{Fg.BLUE}hello{Fg.RESET}"
"""
return f"{CSI}{self.value}m"
class Bg(BgColor, Enum):
"""
Create ANSI sequences for the 16 standard terminal background text colors.
A terminal's color settings affect how these colors appear.
To reset any background color, use Bg.RESET.
"""
BLACK = 40
RED = 41
GREEN = 42
YELLOW = 43
BLUE = 44
MAGENTA = 45
CYAN = 46
LIGHT_GRAY = 47
DARK_GRAY = 100
LIGHT_RED = 101
LIGHT_GREEN = 102
LIGHT_YELLOW = 103
LIGHT_BLUE = 104
LIGHT_MAGENTA = 105
LIGHT_CYAN = 106
WHITE = 107
RESET = 49
def __str__(self) -> str:
"""
Return ANSI color sequence instead of enum name
This is helpful when using a Bg in an f-string or format() call
e.g. my_str = f"{Bg.BLACK}hello{Bg.RESET}"
"""
return f"{CSI}{self.value}m"
class EightBitFg(FgColor, Enum):
"""
Create ANSI sequences for 8-bit terminal foreground text colors. Most terminals support 8-bit/256-color mode.
The first 16 colors correspond to the 16 colors from Fg and behave the same way.
To reset any foreground color, including 8-bit, use Fg.RESET.
"""
BLACK = 0
RED = 1
GREEN = 2
YELLOW = 3
BLUE = 4
MAGENTA = 5
CYAN = 6
LIGHT_GRAY = 7
DARK_GRAY = 8
LIGHT_RED = 9
LIGHT_GREEN = 10
LIGHT_YELLOW = 11
LIGHT_BLUE = 12
LIGHT_MAGENTA = 13
LIGHT_CYAN = 14
WHITE = 15
GRAY_0 = 16
NAVY_BLUE = 17
DARK_BLUE = 18
BLUE_3A = 19
BLUE_3B = 20
BLUE_1 = 21
DARK_GREEN = 22
DEEP_SKY_BLUE_4A = 23
DEEP_SKY_BLUE_4B = 24
DEEP_SKY_BLUE_4C = 25
DODGER_BLUE_3 = 26
DODGER_BLUE_2 = 27
GREEN_4 = 28
SPRING_GREEN_4 = 29
TURQUOISE_4 = 30
DEEP_SKY_BLUE_3A = 31
DEEP_SKY_BLUE_3B = 32
DODGER_BLUE_1 = 33
GREEN_3A = 34
SPRING_GREEN_3A = 35
DARK_CYAN = 36
LIGHT_SEA_GREEN = 37
DEEP_SKY_BLUE_2 = 38
DEEP_SKY_BLUE_1 = 39
GREEN_3B = 40
SPRING_GREEN_3B = 41
SPRING_GREEN_2A = 42
CYAN_3 = 43
DARK_TURQUOISE = 44
TURQUOISE_2 = 45
GREEN_1 = 46
SPRING_GREEN_2B = 47
SPRING_GREEN_1 = 48
MEDIUM_SPRING_GREEN = 49
CYAN_2 = 50
CYAN_1 = 51
DARK_RED_1 = 52
DEEP_PINK_4A = 53
PURPLE_4A = 54
PURPLE_4B = 55
PURPLE_3 = 56
BLUE_VIOLET = 57
ORANGE_4A = 58
GRAY_37 = 59
MEDIUM_PURPLE_4 = 60
SLATE_BLUE_3A = 61
SLATE_BLUE_3B = 62
ROYAL_BLUE_1 = 63
CHARTREUSE_4 = 64
DARK_SEA_GREEN_4A = 65
PALE_TURQUOISE_4 = 66
STEEL_BLUE = 67
STEEL_BLUE_3 = 68
CORNFLOWER_BLUE = 69
CHARTREUSE_3A = 70
DARK_SEA_GREEN_4B = 71
CADET_BLUE_2 = 72
CADET_BLUE_1 = 73
SKY_BLUE_3 = 74
STEEL_BLUE_1A = 75
CHARTREUSE_3B = 76
PALE_GREEN_3A = 77
SEA_GREEN_3 = 78
AQUAMARINE_3 = 79
MEDIUM_TURQUOISE = 80
STEEL_BLUE_1B = 81
CHARTREUSE_2A = 82
SEA_GREEN_2 = 83
SEA_GREEN_1A = 84
SEA_GREEN_1B = 85
AQUAMARINE_1A = 86
DARK_SLATE_GRAY_2 = 87
DARK_RED_2 = 88
DEEP_PINK_4B = 89
DARK_MAGENTA_1 = 90
DARK_MAGENTA_2 = 91
DARK_VIOLET_1A = 92
PURPLE_1A = 93
ORANGE_4B = 94
LIGHT_PINK_4 = 95
PLUM_4 = 96
MEDIUM_PURPLE_3A = 97
MEDIUM_PURPLE_3B = 98
SLATE_BLUE_1 = 99
YELLOW_4A = 100
WHEAT_4 = 101
GRAY_53 = 102
LIGHT_SLATE_GRAY = 103
MEDIUM_PURPLE = 104
LIGHT_SLATE_BLUE = 105
YELLOW_4B = 106
DARK_OLIVE_GREEN_3A = 107
DARK_GREEN_SEA = 108
LIGHT_SKY_BLUE_3A = 109
LIGHT_SKY_BLUE_3B = 110
SKY_BLUE_2 = 111
CHARTREUSE_2B = 112
DARK_OLIVE_GREEN_3B = 113
PALE_GREEN_3B = 114
DARK_SEA_GREEN_3A = 115
DARK_SLATE_GRAY_3 = 116
SKY_BLUE_1 = 117
CHARTREUSE_1 = 118
LIGHT_GREEN_2 = 119
LIGHT_GREEN_3 = 120
PALE_GREEN_1A = 121
AQUAMARINE_1B = 122
DARK_SLATE_GRAY_1 = 123
RED_3A = 124
DEEP_PINK_4C = 125
MEDIUM_VIOLET_RED = 126
MAGENTA_3A = 127
DARK_VIOLET_1B = 128
PURPLE_1B = 129
DARK_ORANGE_3A = 130
INDIAN_RED_1A = 131
HOT_PINK_3A = 132
MEDIUM_ORCHID_3 = 133
MEDIUM_ORCHID = 134
MEDIUM_PURPLE_2A = 135
DARK_GOLDENROD = 136
LIGHT_SALMON_3A = 137
ROSY_BROWN = 138
GRAY_63 = 139
MEDIUM_PURPLE_2B = 140
MEDIUM_PURPLE_1 = 141
GOLD_3A = 142
DARK_KHAKI = 143
NAVAJO_WHITE_3 = 144
GRAY_69 = 145
LIGHT_STEEL_BLUE_3 = 146
LIGHT_STEEL_BLUE = 147
YELLOW_3A = 148
DARK_OLIVE_GREEN_3 = 149
DARK_SEA_GREEN_3B = 150
DARK_SEA_GREEN_2 = 151
LIGHT_CYAN_3 = 152
LIGHT_SKY_BLUE_1 = 153
GREEN_YELLOW = 154
DARK_OLIVE_GREEN_2 = 155
PALE_GREEN_1B = 156
DARK_SEA_GREEN_5B = 157
DARK_SEA_GREEN_5A = 158
PALE_TURQUOISE_1 = 159
RED_3B = 160
DEEP_PINK_3A = 161
DEEP_PINK_3B = 162
MAGENTA_3B = 163
MAGENTA_3C = 164
MAGENTA_2A = 165
DARK_ORANGE_3B = 166
INDIAN_RED_1B = 167
HOT_PINK_3B = 168
HOT_PINK_2 = 169
ORCHID = 170
MEDIUM_ORCHID_1A = 171
ORANGE_3 = 172
LIGHT_SALMON_3B = 173
LIGHT_PINK_3 = 174
PINK_3 = 175
PLUM_3 = 176
VIOLET = 177
GOLD_3B = 178
LIGHT_GOLDENROD_3 = 179
TAN = 180
MISTY_ROSE_3 = 181
THISTLE_3 = 182
PLUM_2 = 183
YELLOW_3B = 184
KHAKI_3 = 185
LIGHT_GOLDENROD_2A = 186
LIGHT_YELLOW_3 = 187
GRAY_84 = 188
LIGHT_STEEL_BLUE_1 = 189
YELLOW_2 = 190
DARK_OLIVE_GREEN_1A = 191
DARK_OLIVE_GREEN_1B = 192
DARK_SEA_GREEN_1 = 193
HONEYDEW_2 = 194
LIGHT_CYAN_1 = 195
RED_1 = 196
DEEP_PINK_2 = 197
DEEP_PINK_1A = 198
DEEP_PINK_1B = 199
MAGENTA_2B = 200
MAGENTA_1 = 201
ORANGE_RED_1 = 202
INDIAN_RED_1C = 203
INDIAN_RED_1D = 204
HOT_PINK_1A = 205
HOT_PINK_1B = 206
MEDIUM_ORCHID_1B = 207
DARK_ORANGE = 208
SALMON_1 = 209
LIGHT_CORAL = 210
PALE_VIOLET_RED_1 = 211
ORCHID_2 = 212
ORCHID_1 = 213
ORANGE_1 = 214
SANDY_BROWN = 215
LIGHT_SALMON_1 = 216
LIGHT_PINK_1 = 217
PINK_1 = 218
PLUM_1 = 219
GOLD_1 = 220
LIGHT_GOLDENROD_2B = 221
LIGHT_GOLDENROD_2C = 222
NAVAJO_WHITE_1 = 223
MISTY_ROSE1 = 224
THISTLE_1 = 225
YELLOW_1 = 226
LIGHT_GOLDENROD_1 = 227
KHAKI_1 = 228
WHEAT_1 = 229
CORNSILK_1 = 230
GRAY_100 = 231
GRAY_3 = 232
GRAY_7 = 233
GRAY_11 = 234
GRAY_15 = 235
GRAY_19 = 236
GRAY_23 = 237
GRAY_27 = 238
GRAY_30 = 239
GRAY_35 = 240
GRAY_39 = 241
GRAY_42 = 242
GRAY_46 = 243
GRAY_50 = 244
GRAY_54 = 245
GRAY_58 = 246
GRAY_62 = 247
GRAY_66 = 248
GRAY_70 = 249
GRAY_74 = 250
GRAY_78 = 251
GRAY_82 = 252
GRAY_85 = 253
GRAY_89 = 254
GRAY_93 = 255
def __str__(self) -> str:
"""
Return ANSI color sequence instead of enum name
This is helpful when using an EightBitFg in an f-string or format() call
e.g. my_str = f"{EightBitFg.SLATE_BLUE_1}hello{Fg.RESET}"
"""
return f"{CSI}38;5;{self.value}m"
class EightBitBg(BgColor, Enum):
"""
Create ANSI sequences for 8-bit terminal background text colors. Most terminals support 8-bit/256-color mode.
The first 16 colors correspond to the 16 colors from Bg and behave the same way.
To reset any background color, including 8-bit, use Bg.RESET.
"""
BLACK = 0
RED = 1
GREEN = 2
YELLOW = 3
BLUE = 4
MAGENTA = 5
CYAN = 6
LIGHT_GRAY = 7
DARK_GRAY = 8
LIGHT_RED = 9
LIGHT_GREEN = 10
LIGHT_YELLOW = 11
LIGHT_BLUE = 12
LIGHT_MAGENTA = 13
LIGHT_CYAN = 14
WHITE = 15
GRAY_0 = 16
NAVY_BLUE = 17
DARK_BLUE = 18
BLUE_3A = 19
BLUE_3B = 20
BLUE_1 = 21
DARK_GREEN = 22
DEEP_SKY_BLUE_4A = 23
DEEP_SKY_BLUE_4B = 24
DEEP_SKY_BLUE_4C = 25
DODGER_BLUE_3 = 26
DODGER_BLUE_2 = 27
GREEN_4 = 28
SPRING_GREEN_4 = 29
TURQUOISE_4 = 30
DEEP_SKY_BLUE_3A = 31
DEEP_SKY_BLUE_3B = 32
DODGER_BLUE_1 = 33
GREEN_3A = 34
SPRING_GREEN_3A = 35
DARK_CYAN = 36
LIGHT_SEA_GREEN = 37
DEEP_SKY_BLUE_2 = 38
DEEP_SKY_BLUE_1 = 39
GREEN_3B = 40
SPRING_GREEN_3B = 41
SPRING_GREEN_2A = 42
CYAN_3 = 43
DARK_TURQUOISE = 44
TURQUOISE_2 = 45
GREEN_1 = 46
SPRING_GREEN_2B = 47
SPRING_GREEN_1 = 48
MEDIUM_SPRING_GREEN = 49
CYAN_2 = 50
CYAN_1 = 51
DARK_RED_1 = 52
DEEP_PINK_4A = 53
PURPLE_4A = 54
PURPLE_4B = 55
PURPLE_3 = 56
BLUE_VIOLET = 57
ORANGE_4A = 58
GRAY_37 = 59
MEDIUM_PURPLE_4 = 60
SLATE_BLUE_3A = 61
SLATE_BLUE_3B = 62
ROYAL_BLUE_1 = 63
CHARTREUSE_4 = 64
DARK_SEA_GREEN_4A = 65
PALE_TURQUOISE_4 = 66
STEEL_BLUE = 67
STEEL_BLUE_3 = 68
CORNFLOWER_BLUE = 69
CHARTREUSE_3A = 70
DARK_SEA_GREEN_4B = 71
CADET_BLUE_2 = 72
CADET_BLUE_1 = 73
SKY_BLUE_3 = 74
STEEL_BLUE_1A = 75
CHARTREUSE_3B = 76
PALE_GREEN_3A = 77
SEA_GREEN_3 = 78
AQUAMARINE_3 = 79
MEDIUM_TURQUOISE = 80
STEEL_BLUE_1B = 81
CHARTREUSE_2A = 82
SEA_GREEN_2 = 83
SEA_GREEN_1A = 84
SEA_GREEN_1B = 85
AQUAMARINE_1A = 86
DARK_SLATE_GRAY_2 = 87
DARK_RED_2 = 88
DEEP_PINK_4B = 89
DARK_MAGENTA_1 = 90
DARK_MAGENTA_2 = 91
DARK_VIOLET_1A = 92
PURPLE_1A = 93
ORANGE_4B = 94
LIGHT_PINK_4 = 95
PLUM_4 = 96
MEDIUM_PURPLE_3A = 97
MEDIUM_PURPLE_3B = 98
SLATE_BLUE_1 = 99
YELLOW_4A = 100
WHEAT_4 = 101
GRAY_53 = 102
LIGHT_SLATE_GRAY = 103
MEDIUM_PURPLE = 104
LIGHT_SLATE_BLUE = 105
YELLOW_4B = 106
DARK_OLIVE_GREEN_3A = 107
DARK_GREEN_SEA = 108
LIGHT_SKY_BLUE_3A = 109
LIGHT_SKY_BLUE_3B = 110
SKY_BLUE_2 = 111
CHARTREUSE_2B = 112
DARK_OLIVE_GREEN_3B = 113
PALE_GREEN_3B = 114
DARK_SEA_GREEN_3A = 115
DARK_SLATE_GRAY_3 = 116
SKY_BLUE_1 = 117
CHARTREUSE_1 = 118
LIGHT_GREEN_2 = 119
LIGHT_GREEN_3 = 120
PALE_GREEN_1A = 121
AQUAMARINE_1B = 122
DARK_SLATE_GRAY_1 = 123
RED_3A = 124
DEEP_PINK_4C = 125
MEDIUM_VIOLET_RED = 126
MAGENTA_3A = 127
DARK_VIOLET_1B = 128
PURPLE_1B = 129
DARK_ORANGE_3A = 130
INDIAN_RED_1A = 131
HOT_PINK_3A = 132
MEDIUM_ORCHID_3 = 133
MEDIUM_ORCHID = 134
MEDIUM_PURPLE_2A = 135
DARK_GOLDENROD = 136
LIGHT_SALMON_3A = 137
ROSY_BROWN = 138
GRAY_63 = 139
MEDIUM_PURPLE_2B = 140
MEDIUM_PURPLE_1 = 141
GOLD_3A = 142
DARK_KHAKI = 143
NAVAJO_WHITE_3 = 144
GRAY_69 = 145
LIGHT_STEEL_BLUE_3 = 146
LIGHT_STEEL_BLUE = 147
YELLOW_3A = 148
DARK_OLIVE_GREEN_3 = 149
DARK_SEA_GREEN_3B = 150
DARK_SEA_GREEN_2 = 151
LIGHT_CYAN_3 = 152
LIGHT_SKY_BLUE_1 = 153
GREEN_YELLOW = 154
DARK_OLIVE_GREEN_2 = 155
PALE_GREEN_1B = 156
DARK_SEA_GREEN_5B = 157
DARK_SEA_GREEN_5A = 158
PALE_TURQUOISE_1 = 159
RED_3B = 160
DEEP_PINK_3A = 161
DEEP_PINK_3B = 162
MAGENTA_3B = 163
MAGENTA_3C = 164
MAGENTA_2A = 165
DARK_ORANGE_3B = 166
INDIAN_RED_1B = 167
HOT_PINK_3B = 168
HOT_PINK_2 = 169
ORCHID = 170
MEDIUM_ORCHID_1A = 171
ORANGE_3 = 172
LIGHT_SALMON_3B = 173
LIGHT_PINK_3 = 174
PINK_3 = 175
PLUM_3 = 176
VIOLET = 177
GOLD_3B = 178
LIGHT_GOLDENROD_3 = 179
TAN = 180
MISTY_ROSE_3 = 181
THISTLE_3 = 182
PLUM_2 = 183
YELLOW_3B = 184
KHAKI_3 = 185
LIGHT_GOLDENROD_2A = 186
LIGHT_YELLOW_3 = 187
GRAY_84 = 188
LIGHT_STEEL_BLUE_1 = 189
YELLOW_2 = 190
DARK_OLIVE_GREEN_1A = 191
DARK_OLIVE_GREEN_1B = 192
DARK_SEA_GREEN_1 = 193
HONEYDEW_2 = 194
LIGHT_CYAN_1 = 195
RED_1 = 196
DEEP_PINK_2 = 197
DEEP_PINK_1A = 198
DEEP_PINK_1B = 199
MAGENTA_2B = 200
MAGENTA_1 = 201
ORANGE_RED_1 = 202
INDIAN_RED_1C = 203
INDIAN_RED_1D = 204
HOT_PINK_1A = 205
HOT_PINK_1B = 206
MEDIUM_ORCHID_1B = 207
DARK_ORANGE = 208
SALMON_1 = 209
LIGHT_CORAL = 210
PALE_VIOLET_RED_1 = 211
ORCHID_2 = 212
ORCHID_1 = 213
ORANGE_1 = 214
SANDY_BROWN = 215
LIGHT_SALMON_1 = 216
LIGHT_PINK_1 = 217
PINK_1 = 218
PLUM_1 = 219
GOLD_1 = 220
LIGHT_GOLDENROD_2B = 221
LIGHT_GOLDENROD_2C = 222
NAVAJO_WHITE_1 = 223
MISTY_ROSE1 = 224
THISTLE_1 = 225
YELLOW_1 = 226
LIGHT_GOLDENROD_1 = 227
KHAKI_1 = 228
WHEAT_1 = 229
CORNSILK_1 = 230
GRAY_100 = 231
GRAY_3 = 232
GRAY_7 = 233
GRAY_11 = 234
GRAY_15 = 235
GRAY_19 = 236
GRAY_23 = 237
GRAY_27 = 238
GRAY_30 = 239
GRAY_35 = 240
GRAY_39 = 241
GRAY_42 = 242
GRAY_46 = 243
GRAY_50 = 244
GRAY_54 = 245
GRAY_58 = 246
GRAY_62 = 247
GRAY_66 = 248
GRAY_70 = 249
GRAY_74 = 250
GRAY_78 = 251
GRAY_82 = 252
GRAY_85 = 253
GRAY_89 = 254
GRAY_93 = 255
def __str__(self) -> str:
"""
Return ANSI color sequence instead of enum name
This is helpful when using an EightBitBg in an f-string or format() call
e.g. my_str = f"{EightBitBg.KHAKI_3}hello{Bg.RESET}"
"""
return f"{CSI}48;5;{self.value}m"
class RgbFg(FgColor):
"""
Create ANSI sequences for 24-bit (RGB) terminal foreground text colors. The terminal must support 24-bit/true-color mode.
To reset any foreground color, including 24-bit, use Fg.RESET.
"""
def __init__(self, r: int, g: int, b: int) -> None:
"""
RgbFg initializer
:param r: integer from 0-255 for the red component of the color
:param g: integer from 0-255 for the green component of the color
:param b: integer from 0-255 for the blue component of the color
:raises: ValueError if r, g, or b is not in the range 0-255
"""
if any(c < 0 or c > 255 for c in [r, g, b]):
raise ValueError("RGB values must be integers in the range of 0 to 255")
self._sequence = f"{CSI}38;2;{r};{g};{b}m"
def __str__(self) -> str:
"""
Return ANSI color sequence instead of enum name
This is helpful when using an RgbFg in an f-string or format() call
e.g. my_str = f"{RgbFg(0, 55, 100)}hello{Fg.RESET}"
"""
return self._sequence
class RgbBg(BgColor):
"""
Create ANSI sequences for 24-bit (RGB) terminal background text colors. The terminal must support 24-bit/true-color mode.
To reset any background color, including 24-bit, use Bg.RESET.
"""
def __init__(self, r: int, g: int, b: int) -> None:
"""
RgbBg initializer
:param r: integer from 0-255 for the red component of the color
:param g: integer from 0-255 for the green component of the color
:param b: integer from 0-255 for the blue component of the color
:raises: ValueError if r, g, or b is not in the range 0-255
"""
if any(c < 0 or c > 255 for c in [r, g, b]):
raise ValueError("RGB values must be integers in the range of 0 to 255")
self._sequence = f"{CSI}48;2;{r};{g};{b}m"
def __str__(self) -> str:
"""
Return ANSI color sequence instead of enum name
This is helpful when using an RgbBg in an f-string or format() call
e.g. my_str = f"{RgbBg(100, 255, 27)}hello{Bg.RESET}"
"""
return self._sequence
def style(
value: Any,
*,
fg: Optional[FgColor] = None,
bg: Optional[BgColor] = None,
bold: Optional[bool] = None,
dim: Optional[bool] = None,
italic: Optional[bool] = None,
overline: Optional[bool] = None,
strikethrough: Optional[bool] = None,
underline: Optional[bool] = None,
) -> str:
"""
Apply ANSI colors and/or styles to a string and return it.
The styling is self contained which means that at the end of the string reset code(s) are issued
to undo whatever styling was done at the beginning.
:param value: object whose text is to be styled
:param fg: foreground color provided as any subclass of FgColor (e.g. Fg, EightBitFg, RgbFg)
Defaults to no color.
:param bg: foreground color provided as any subclass of BgColor (e.g. Bg, EightBitBg, RgbBg)
Defaults to no color.
:param bold: apply the bold style if True. Defaults to False.
:param dim: apply the dim style if True. Defaults to False.
:param italic: apply the italic style if True. Defaults to False.
:param overline: apply the overline style if True. Defaults to False.
:param strikethrough: apply the strikethrough style if True. Defaults to False.
:param underline: apply the underline style if True. Defaults to False.
:raises: TypeError if fg isn't None or a subclass of FgColor
:raises: TypeError if bg isn't None or a subclass of BgColor
:return: the stylized string
"""
# List of strings that add style
additions: List[AnsiSequence] = []
# List of strings that remove style
removals: List[AnsiSequence] = []
# Process the style settings
if fg is not None:
if not isinstance(fg, FgColor):
raise TypeError("fg must be a subclass of FgColor")
additions.append(fg)
removals.append(Fg.RESET)
if bg is not None:
if not isinstance(bg, BgColor):
raise TypeError("bg must a subclass of BgColor")
additions.append(bg)
removals.append(Bg.RESET)
if bold:
additions.append(TextStyle.INTENSITY_BOLD)
removals.append(TextStyle.INTENSITY_NORMAL)
if dim:
additions.append(TextStyle.INTENSITY_DIM)
removals.append(TextStyle.INTENSITY_NORMAL)
if italic:
additions.append(TextStyle.ITALIC_ENABLE)
removals.append(TextStyle.ITALIC_DISABLE)
if overline:
additions.append(TextStyle.OVERLINE_ENABLE)
removals.append(TextStyle.OVERLINE_DISABLE)
if strikethrough:
additions.append(TextStyle.STRIKETHROUGH_ENABLE)
removals.append(TextStyle.STRIKETHROUGH_DISABLE)
if underline:
additions.append(TextStyle.UNDERLINE_ENABLE)
removals.append(TextStyle.UNDERLINE_DISABLE)
# Combine the ANSI style sequences with the value's text
return "".join(map(str, additions)) + str(value) + "".join(map(str, removals))
# Default styles for printing strings of various types.
# These can be altered to suit an application's needs and only need to be a
# function with the following structure: func(str) -> str
style_success = functools.partial(style, fg=Fg.GREEN)
"""Partial function supplying arguments to :meth:`cmd2.ansi.style()` which colors text to signify success"""
style_warning = functools.partial(style, fg=Fg.LIGHT_YELLOW)
"""Partial function supplying arguments to :meth:`cmd2.ansi.style()` which colors text to signify a warning"""
style_error = functools.partial(style, fg=Fg.LIGHT_RED)
"""Partial function supplying arguments to :meth:`cmd2.ansi.style()` which colors text to signify an error"""
def async_alert_str(*, terminal_columns: int, prompt: str, line: str, cursor_offset: int, alert_msg: str) -> str:
"""Calculate the desired string, including ANSI escape codes, for displaying an asynchronous alert message.
:param terminal_columns: terminal width (number of columns)
:param prompt: prompt that is displayed on the current line
:param line: current contents of the Readline line buffer
:param cursor_offset: the offset of the current cursor position within line
:param alert_msg: the message to display to the user
:return: the correct string so that the alert message appears to the user to be printed above the current line.
"""
# Split the prompt lines since it can contain newline characters.
prompt_lines = prompt.splitlines() or ['']
# Calculate how many terminal lines are taken up by all prompt lines except for the last one.
# That will be included in the input lines calculations since that is where the cursor is.
num_prompt_terminal_lines = 0
for line in prompt_lines[:-1]:
line_width = style_aware_wcswidth(line)
num_prompt_terminal_lines += int(line_width / terminal_columns) + 1
# Now calculate how many terminal lines are take up by the input
last_prompt_line = prompt_lines[-1]
last_prompt_line_width = style_aware_wcswidth(last_prompt_line)
input_width = last_prompt_line_width + style_aware_wcswidth(line)
num_input_terminal_lines = int(input_width / terminal_columns) + 1
# Get the cursor's offset from the beginning of the first input line
cursor_input_offset = last_prompt_line_width + cursor_offset
# Calculate what input line the cursor is on
cursor_input_line = int(cursor_input_offset / terminal_columns) + 1
# Create a string that when printed will clear all input lines and display the alert
terminal_str = ''
# Move the cursor down to the last input line
if cursor_input_line != num_input_terminal_lines:
terminal_str += Cursor.DOWN(num_input_terminal_lines - cursor_input_line)
# Clear each line from the bottom up so that the cursor ends up on the first prompt line
total_lines = num_prompt_terminal_lines + num_input_terminal_lines
terminal_str += (clear_line() + Cursor.UP(1)) * (total_lines - 1)
# Clear the first prompt line
terminal_str += clear_line()
# Move the cursor to the beginning of the first prompt line and print the alert
terminal_str += '\r' + alert_msg
return terminal_str