impuls/lib/python3.11/site-packages/fixtures/fixture.py

425 lines
15 KiB
Python
Raw Normal View History

# fixtures: Fixtures with cleanups for testing and convenience.
#
# Copyright (c) 2010, Robert Collins <robertc@robertcollins.net>
#
# Licensed under either the Apache License, Version 2.0 or the BSD 3-clause
# license at the users choice. A copy of both licenses are available in the
# project source as Apache-2.0 and BSD. You may not use this file except in
# compliance with one of these two licences.
#
# Unless required by applicable law or agreed to in writing, software
# distributed under these licenses is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# license you chose for the specific language governing permissions and
# limitations under that license.
__all__ = [
'CompoundFixture',
'Fixture',
'FunctionFixture',
'MethodFixture',
'MultipleExceptions',
'SetupError',
]
import itertools
import sys
from fixtures.callmany import (
CallMany,
# Deprecated, imported for compatibility.
MultipleExceptions,
)
try:
from testtools.testcase import gather_details
except ImportError:
gather_details = None
# This would be better in testtools (or a common library)
def combine_details(source_details, target_details):
"""Add every value from source to target deduping common keys."""
for name, content_object in source_details.items():
new_name = name
disambiguator = itertools.count(1)
while new_name in target_details:
new_name = '%s-%d' % (name, next(disambiguator))
name = new_name
target_details[name] = content_object
class SetupError(Exception):
"""Setup failed.
args[0] will be a details dict.
"""
class Fixture(object):
"""A Fixture representing some state or resource.
Often used in tests, a Fixture must be setUp before using it, and cleanUp
called after it is finished with (because many Fixture classes have
external resources such as temporary directories).
The reset() method can be called to perform cleanUp and setUp automatically
and potentially faster.
"""
def addCleanup(self, cleanup, *args, **kwargs):
"""Add a clean function to be called from cleanUp.
All cleanup functions are called - see cleanUp for details on how
multiple exceptions are handled.
If for some reason you need to cancel cleanups, call
self._clear_cleanups.
:param cleanup: A callable to call during cleanUp.
:param *args: Positional args for cleanup.
:param kwargs: Keyword args for cleanup.
:return: None
"""
self._cleanups.push(cleanup, *args, **kwargs)
def addDetail(self, name, content_object):
"""Add a detail to the Fixture.
This may only be called after setUp has been called.
:param name: The name for the detail being added. Overrides existing
identically named details.
:param content_object: The content object (meeting the
testtools.content.Content protocol) being added.
"""
self._details[name] = content_object
def cleanUp(self, raise_first=True):
"""Cleanup the fixture.
This function will free all resources managed by the Fixture, restoring
it (and any external facilities such as databases, temporary
directories and so forth_ to their original state.
This should not typically be overridden, see addCleanup instead.
cleanUp may be called once and only once after setUp() has been called.
The base implementation of setUp will automatically call cleanUp if
an exception occurs within setUp itself.
:param raise_first: Deprecated parameter from before testtools gained
MultipleExceptions. raise_first defaults to True. When True
if a single exception is raised, it is reraised after all the
cleanUps have run. If multiple exceptions are raised, they are
all wrapped into a MultipleExceptions object, and that is reraised.
Thus, to catch a specific exception from cleanUp, you need to catch
both the exception and MultipleExceptions, and then check within
a MultipleExceptions instance for the type you're catching.
:return: A list of the exc_info() for each exception that occurred if
raise_first was False
"""
try:
return self._cleanups(raise_errors=raise_first)
finally:
self._remove_state()
def _clear_cleanups(self):
"""Clean the cleanup queue without running them.
This is a helper that can be useful for subclasses which define
reset(): they may perform something equivalent to a typical cleanUp
without actually calling the cleanups.
This also clears the details dict.
"""
self._cleanups = CallMany()
self._details = {}
self._detail_sources = []
def _remove_state(self):
"""Remove the internal state.
Called from cleanUp to put the fixture back into a not-ready state.
"""
self._cleanups = None
self._details = None
self._detail_sources = None
def __enter__(self):
self.setUp()
return self
def __exit__(self, exc_type, exc_val, exc_tb):
try:
self._cleanups()
finally:
self._remove_state()
return False # propagate exceptions from the with body.
def getDetails(self):
"""Get the current details registered with the fixture.
This does not return the internal dictionary: mutating it will have no
effect. If you need to mutate it, just do so directly.
:return: Dict from name -> content_object.
"""
result = dict(self._details)
for source in self._detail_sources:
combine_details(source.getDetails(), result)
return result
def setUp(self):
"""Prepare the Fixture for use.
This should not be overridden. Concrete fixtures should implement
_setUp. Overriding of setUp is still supported, just not recommended.
After setUp has completed, the fixture will have one or more attributes
which can be used (these depend totally on the concrete subclass).
:raises: MultipleExceptions if _setUp fails. The last exception
captured within the MultipleExceptions will be a SetupError
exception.
:return: None.
:changed in 1.3: The recommendation to override setUp has been
reversed - before 1.3, setUp() should be overridden, now it should
not be.
:changed in 1.3.1: BaseException is now caught, and only subclasses of
Exception are wrapped in MultipleExceptions.
"""
self._clear_cleanups()
try:
self._setUp()
except:
err = sys.exc_info()
details = {}
if gather_details is not None:
# Materialise all details since we're about to cleanup.
gather_details(self.getDetails(), details)
else:
details = self.getDetails()
errors = [err] + self.cleanUp(raise_first=False)
try:
raise SetupError(details)
except SetupError:
errors.append(sys.exc_info())
if issubclass(err[0], Exception):
raise MultipleExceptions(*errors)
else:
raise err[1].with_traceback(err[2])
def _setUp(self):
"""Template method for subclasses to override.
Override this to customise the fixture. When overriding
be sure to include self.addCleanup calls to restore the fixture to
an un-setUp state, so that a single Fixture instance can be reused.
Fixtures will never have a body in _setUp - calling super() is
entirely at the discretion of subclasses.
:return: None.
"""
def reset(self):
"""Reset a setUp Fixture to the 'just setUp' state again.
The default implementation calls
self.cleanUp()
self.setUp()
but this function may be overridden to provide an optimised routine to
achieve the same result.
:return: None.
"""
self.cleanUp()
self.setUp()
def useFixture(self, fixture):
"""Use another fixture.
The fixture will be setUp, and self.addCleanup(fixture.cleanUp) called.
If the fixture fails to set up, useFixture will attempt to gather its
details into this fixture's details to aid in debugging.
:param fixture: The fixture to use.
:return: The fixture, after setting it up and scheduling a cleanup for
it.
:raises: Any errors raised by the fixture's setUp method.
"""
try:
fixture.setUp()
except MultipleExceptions as e:
if e.args[-1][0] is SetupError:
combine_details(e.args[-1][1].args[0], self._details)
raise
except:
# The child failed to come up and didn't raise MultipleExceptions
# which we can understand... capture any details it has (copying
# the content, it may go away anytime).
if gather_details is not None:
gather_details(fixture.getDetails(), self._details)
raise
else:
self.addCleanup(fixture.cleanUp)
# Calls to getDetails while this fixture is setup will return
# details from the child fixture.
self._detail_sources.append(fixture)
return fixture
class FunctionFixture(Fixture):
"""An adapter to use function(s) as a Fixture.
Typically used when an existing object or function interface exists but you
wish to use it as a Fixture (e.g. because fixtures are in use in your test
suite and this will fit in better).
To adapt an object with differently named setUp and cleanUp methods:
fixture = FunctionFixture(object.install, object.__class__.remove)
Note that the indirection via __class__ is to get an unbound method
which can accept the result from install. See also MethodFixture which
is specialised for objects.
To adapt functions:
fixture = FunctionFixture(tempfile.mkdtemp, shutil.rmtree)
With a reset function:
fixture = FunctionFixture(setup, cleanup, reset)
:ivar fn_result: The result of the setup_fn. Undefined outside of the
setUp, cleanUp context.
"""
def __init__(self, setup_fn, cleanup_fn=None, reset_fn=None):
"""Create a FunctionFixture.
:param setup_fn: A callable which takes no parameters and returns the
thing you want to use. e.g.
def setup_fn():
return 42
The result of setup_fn is assigned to the fn_result attribute bu
FunctionFixture.setUp.
:param cleanup_fn: Optional callable which takes a single parameter, which
must be that which is returned from the setup_fn. This is called
from cleanUp.
:param reset_fn: Optional callable which takes a single parameter like
cleanup_fn, but also returns a new object for use as the fn_result:
if defined this replaces the use of cleanup_fn and setup_fn when
reset() is called.
"""
super(FunctionFixture, self).__init__()
self.setup_fn = setup_fn
self.cleanup_fn = cleanup_fn
self.reset_fn = reset_fn
def _setUp(self):
fn_result = self.setup_fn()
self._maybe_cleanup(fn_result)
def reset(self):
if self.reset_fn is None:
super(FunctionFixture, self).reset()
else:
self._clear_cleanups()
fn_result = self.reset_fn(self.fn_result)
self._maybe_cleanup(fn_result)
def _maybe_cleanup(self, fn_result):
self.addCleanup(delattr, self, 'fn_result')
if self.cleanup_fn is not None:
self.addCleanup(self.cleanup_fn, fn_result)
self.fn_result = fn_result
class MethodFixture(Fixture):
"""An adapter to use a function as a Fixture.
Typically used when an existing object exists but you wish to use it as a
Fixture (e.g. because fixtures are in use in your test suite and this will
fit in better).
To adapt an object with setUp / tearDown methods:
fixture = MethodFixture(object)
If setUp / tearDown / reset are missing, they simply won't be called.
The object is exposed on fixture.obj.
To adapt an object with differently named setUp and cleanUp methods:
fixture = MethodFixture(object, setup=object.mySetUp,
teardown=object.myTearDown)
With a differently named reset function:
fixture = MethodFixture(object, reset=object.myReset)
:ivar obj: The object which is being wrapped.
"""
def __init__(self, obj, setup=None, cleanup=None, reset=None):
"""Create a MethodFixture.
:param obj: The object to wrap. Exposed as fixture.obj
:param setup: A method which takes no parameters. e.g.
def setUp(self):
self.value = 42
If setup is not supplied, and the object has a setUp method, that
method is used, otherwise nothing will happen during fixture.setUp.
:param cleanup: Optional method to cleanup the object's state. If
not supplied the method 'tearDown' is used if it exists.
:param reset: Optional method to reset the wrapped object for use.
If not supplied, then the method 'reset' is used if it exists,
otherwise cleanUp and setUp are called as per Fixture.reset().
"""
super(MethodFixture, self).__init__()
self.obj = obj
if setup is None:
setup = getattr(obj, 'setUp', None)
if setup is None:
setup = lambda: None
self._setup = setup
if cleanup is None:
cleanup = getattr(obj, 'tearDown', None)
if cleanup is None:
cleanup = lambda: None
self._cleanup = cleanup
if reset is None:
reset = getattr(obj, 'reset', None)
self._reset = reset
def _setUp(self):
self._setup()
def cleanUp(self):
super(MethodFixture, self).cleanUp()
self._cleanup()
def reset(self):
if self._reset is None:
super(MethodFixture, self).reset()
else:
self._reset()
class CompoundFixture(Fixture):
"""A fixture that combines many fixtures.
:ivar fixtures: The list of fixtures that make up this one. (read only).
"""
def __init__(self, fixtures):
"""Construct a fixture made of many fixtures.
:param fixtures: An iterable of fixtures.
"""
super(CompoundFixture, self).__init__()
self.fixtures = list(fixtures)
def _setUp(self):
for fixture in self.fixtures:
self.useFixture(fixture)